Dance Dance Revolution: Hottest Party on the Wii

I stopped by Toys R Us tonight to see if they had Dance Dance Revolution in stock yet. I called on release day, yesterday, and they still didn’t have it. I checked on the website and did not see the DDR Bundle (which has the game and dance pad) for the Wii. I just saw a listing for the game by itself, which doesn’t get released until November. I was quite bummed that I wouldn’t be able to exchange one of my three games during the 45 day exchange/refund window. I figured I’d stop by TRU anyway to see if there were any other games I could get instead. Boy, was I surprised and happy when I saw the boxes of DDR for the Wii.

While I was at the customer service desk to return one of my games, one of the employees said he was so jealous of me that I was getting DDR since it looks like so much fun. I was so anxious to get home… good thing I’m not too far from TRU.

It turned out to live up to my expectations for it and I had a blast. I struggled in the beginning, though, so I wondered if I could continue playing the game. Eventually, I found the correct beginner mode that taught me some tips to improve my skills. Something I didn’t know before playing was that I wasn’t supposed to return my feet to the center of the pad after/between steps. That reduced the awkwardness of not knowing what to do in between steps. Another thing was that I didn’t realize that I was stepping on the arrows in the level selector screen, which resulted in my inability to select the beginner level using my Wiimote. This resulted in me ending up in a hard level and that was really frustrating since I didn’t realize that was the hard level… I just thought I was totally incompetent. Once I got a better grasp for the controls, and stuck to beginner level, I had a lot more fun.

I like the Workout mode where it keeps track of the calories I burn. I’m particularly motivated to lose some fat since I will be going to Maui in November. Wheeee! or Wiiiii!

I felt the dance pad was of decent quality… at least better than I expected it would be for a soft pad. After a few rounds, I noticed the pad shifted from where I had placed it on my carpet, but I don’t think it was bad enough to affect me during the dance rounds; I didn’t even notice it.

I saw some pauses during some of the dances… the arrow would be going upward and then hang for a second and then resume. Since this is the first DDR game I’ve owned, I don’t know if that’s part of the game or a symptom of a defect. (Update: After playing with it more, I think it is a part of the game. It’s tricky though and throws off my rhythm. I guess that might be the intention. :P )

Update 2007-11-28: I think that the addition of the hand gestures isn’t that great, and I’ve made it a habit to turn it off. Part of the issue is that I have trouble getting the rhythm correct and it messes up my score. A more serious consequence is that the cord connecting the Wiimote and nunchuck could and did whip me in the face. Additionally, sometimes, I have to make wide flailing arm movements to maintain/regain my balance. The cord wouldn’t be long enough to accommodate my arms’ range of motion. If it were longer, it would increase the likelihood of me getting whipped by it. It might help if the nunchuck functioned wirelessly.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>